Research & Innovation Office seeks applications for faculty fellows

first_imgPublished: Sept. 10, 2018 • By Chris Yankee The Research & Innovation Office (RIO) has opened RIO Faculty Fellows 2019 cohort applications. Applications will be accepted through October 15, and selections will be announced by November.RIO Faculty Fellows seeks to identify and develop tenured and tenure-track assistant or associate professors who are poised to lead significant collaborative projects, develop vision and deliver novel and impactful scholarly work. The program offers a cohort-based program framework that includes both retreats and regular shorter meetings, as well as the development of a scholarly network that lasts beyond the formal training itself.According to Vice Chancellor of Research & Innovation Terri Fiez, the program’s greatest impact is “identifying a network of campus research leaders, already experts in their respective fields, and equipping them to break down discipline-based silos on campus while strengthening the university’s reputation nationally and globally through deeper and wider collaborations beyond campus.”  RIO Faculty Fellows engages fellows as individuals and as a cohort on research and creative work leadership; collaboration and systems thinking; along with team building and academic management; scholarly communication and values; and personal and professional coaching.“Current RIO Faculty Fellows have truly benefited,” said Kirsten Rowell, Program Director. “During our time with this first cohort, we’ve already seen that the program provides Fellows with the time and tools to work toward scholarly goals, reflect on new ways of managing and collaborating with groups, and a campus community to do it with.”Complementing programs such as the Excellence in Leadership program and the Faculty Leadership Institute, the RIO Faculty Fellows program is an investment in CU Boulder faculty and in the university as a global leader in innovation and impact.Please visit the Faculty Fellows website to learn more or submit an application, or contact Kirsten Rowell with additional questions at [email protected]:RIO Faculty Fellows Newslast_img read more

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New national initiatives tap outreach program managers

first_imgNew national initiatives tap outreach program managers Back to news Share:LinkedInFacebookTwitterEmailShare Lisa Schwartz and Jenny Briggs, community outreach program managers for the Office for Outreach and EngagementLisa Schwartz and Jenny Briggs, community outreach program managers for the Office for Outreach and EngagementOct. 31, 2019 • By Sue Postema ScheeresThanks to their expertise connecting university resources to community needs, program managers from CU Boulder’s Office for Outreach and Engagement have been selected to participate in two, new national leadership programs.Jenny Briggs, community outreach program manager, has been named an IF/THEN Ambassador by the American Association for the Advancement of Science (AAAS). Lisa Schwartz, also a community outreach program manager, has been chosen as part of the first cohort of Campus Compact’s Western Region Engaged Scholars.As program managers, Briggs and Schwartz help develop community partnerships, coordinate outreach and engagement activities on- and off-campus, consult with faculty and staff on program strategies, and manage office grants.“Jenny and Lisa have done exemplary outreach and engagement work, building bridges between campus researchers and diverse communities across our state,” said Sara Thompson, dean of Continuing Education and vice provost for outreach and engagement. “Through their roles in these new national initiatives, they are helping advance important collaborative efforts across the U.S.”Jenny Briggs, IF/THEN AmbassadorLaunched earlier this year, IF/THEN recently selected female scientists from a wide range of disciplines to serve as role models and inspire young girls’ interest in science, technology, engineering and math (STEM) fields. The 125 ambassadors will share their stories through various media platforms, design new programs to connect with girls of all ages and backgrounds, and participate in national and regional events.Briggs, like the other ambassadors, was selected because of her contributions to STEM, and her experience with STEM communication and public engagement. Briggs, who has a doctorate in ecology and conservation, was a biology instructor, an informal STEM educator, and a research ecologist with the U.S. Geological Survey prior to coming to CU Boulder in 2018.“I’m very excited to bring what I learn in this unique initiative back to share with faculty, staff and students at CU Boulder,” Briggs said. “Together we can amplify the program’s impacts with our partners in Colorado and beyond, helping to catalyze girls’ opportunities and support in STEM in groundbreaking ways.”In her current role, Briggs leads the office’s environmental science and sustainability initiative, participates in the North Central Climate Adaptation Science Center co-hosted by CU Boulder with federal and regional partners, contributes to CU Boulder’s Albert A. Bartlett Center for Science Communication, and helps faculty, staff, and students develop projects that expand the broader impacts of their federally funded research.Lyda Hill Philanthropies, which funds advances in science and supports nonprofits, collaborated with more than 30 organizations to form the IF/THEN program. AAAS seeks to advance science, engineering and innovation throughout the world and is a leading publisher of research in its Science journals.Lisa H. Schwartz, Campus Compact Western Region 2019–20 Engaged ScholarSchwartz is one of 13 scholars chosen for the inaugural cohort of the Western Region Campus Compact Engaged Scholars Initiative, which aims to develop and connect higher education leaders who do equity-oriented and community-engaged research. Schwartz was selected because of her experience as an engaged scholar committed to equity, inclusivity and diversity in the U.S. West, and her work involving rural, Latinx and indigenous communities.Schwartz, who has a doctorate in education, has worked as an educator, educational researcher and social scientist. She was a postdoctoral researcher and research director in the CU Boulder School of Education before joining the office in 2016.In her current role, she leads the office’s engaged arts and humanities and community development and design initiatives. She also oversees an engaged arts and humanities program for graduate students, a workshop series focused on inclusiveness and equity, and a campus convening that brings together leaders from Colorado’s creative districts and CU Boulder researchers to discuss how to foster economic growth through the arts.“By interacting with other engaged scholars, I look forward to deepening the frameworks I am currently using to shape arts and humanities programs and to presenting this work to a wide variety of audiences,” Schwartz said. “I am excited to discuss the value of community engagement with faculty and staff from other universities in the West, so that together we can address important issues of equity.”Through the year-long program, scholars develop and share research projects, participate in professional development programs, interact with other regional scholars, and attend Campus Compact conferences and meetings.Campus Compact is a coalition of more than 1,000 colleges and universities, founded in 1985 by university presidents and education policy leaders who were concerned about the ongoing health and strength of democracy in the United States.Topics:Adult EducationArts and CultureAwards and AchievementsClimate Change/Global WarmingDiversity, Inclusion and EquityRacial, Ethnic and Cultural DiversityK-12 EducationEducational Research and ResourcesEnvironment and SustainabilitySustainabilitySTEM (Science, Technology, Engineering, Math) EducationHumanitiesLife SciencesOtherRelated News Anthropologist wins support for Indigenous history comicsCU Boulder Museum of Natural History Curator Jennifer Shannon garners fellowship to ‘deploy the humanities for the public good.’ Read More  Students transform pandemic chaos into a performanceCU Boulder class wanted to depict the feeling of a cacophony of chaos, echoing their feelings from this past year. Read More  The call for community schoolsDoctoral student Julia Daniel co-wrote a guide for educators, with findings demonstrating the positive impact of a type of school that serves as a community hub. Read Morelast_img read more

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California voters reject measure to expand rent control

first_imgHomeNewsCalifornia voters reject measure to expand rent control Nov. 04, 2020 at 11:00 amNewsCalifornia voters reject measure to expand rent controlAssociated Press7 months agoballotcaliforniaElection 2020Propositionrent controlvote AMY TAXINAssociated PressVoters on Tuesday soundly rejected a ballot measure that have would let California cities expand rent control in a state where residents are grappling with rising housing costs.Proposition 21 would have let cities limit rent hikes on properties that are more than 15 years old. People who own one or two single-family homes would have been exempt.“No” votes led early and the lead expanded to 59% after more than 10 million ballots were counted.Tom Bannon of the group Californians for Responsible Housing cheered the decision, saying voters understood the negative impacts the measure would have had on the availability of affordable housing.‘”The broad coalition opposing Prop. 21 – from Governor Gavin Newsom to the California Republican Party, as well as labor, social justice, senior, veterans and housing groups – made an effective case that this initiative would have worsened the state’s housing crisis,” Bannon said in a statement. It is now time to move from ballot box battles and enact policies through the Legislature that allow the state to build more affordable housing that will once again make California an affordable place to live for our families.”Bannon and other opponents argued that the measure would have discouraged new home construction at a time when it is sorely needed for California’s 40 million people.Proponents contended Prop. 21 was an urgent attempt to slow spiraling rent increases that lead to crowding and homelessness.Rene Christian Moya, campaign director of Yes on 21, said late Tuesday that the group was “disappointed, although not completely surprised, that Prop. 21 fell short at the ballot box tonight.”Moya said they would “continue the fight for housing justice for California’s seventeen-million renters.”The state has been grappling with rising housing costs for years, and Newsom last year approved a decade-long limit on rent increases to 5% a year plus inflation. That law — which came after a more expansive rent control proposition was rejected by voters in 2018 — also barred landlords from evicting tenants without a reason.Kitty Bolte, a member of the Sacramento Tenants Union, welcomed the rent hike cap but said it didn’t do enough for places like her community, where many rent single-family homes that aren’t covered by the law.She said her group often fields calls about uninhabitable conditions, but tenants are afraid landlords will retaliate with rent increases if they complain. That’s one of the reasons she supported the measure.“Most people are afraid to exercise those rights because they’re not confident what is currently available will protect them,” Bolte said last month. “The more places that are covered, the more places people have to go.”The measure backed by the AIDS Healthcare Foundation aimed to blunt the impact of a more than two-decade-old state law that blocks new rent control measures from applying to properties built since 1995.The state’s Democratic Party supported Proposition 21, but Newsom was opposed.Both sides agreed more affordable housing is needed. Home prices have soared in California, while the median rent rose 18% from 2010 to 2019, about twice the nationwide increase, according to a recent report by researchers at the University of Southern California.More than half of California’s renters spend over 30% of their income on rent, the report said.Since the coronavirus pandemic, many out-of-work Californians haven’t been able to pay rent and the state has granted eviction relief through January to those who can’t pay in full.Tags :ballotcaliforniaElection 2020Propositionrent controlvoteshare on Facebookshare on Twitteradd a commentChallenger slate leading Council raceTrump sues in Pennsylvania, Michigan; asks for Wis. recountYou Might Also LikeFeaturedNewsBobadilla rejects Santa Monica City Manager positionMatthew Hall5 hours agoNewsBruised but unbowed, meme stock investors are back for moreAssociated Press16 hours agoNewsWedding boom is on in the US as vendors scramble to keep upAssociated Press16 hours agoNewsCouncil picks new City ManagerBrennon Dixson16 hours agoFeaturedNewsProtesting parents and Snapchat remain in disagreement over child protection policiesClara Harter16 hours agoFeaturedNewsDowntown grocery to become mixed use developmenteditor16 hours agolast_img read more

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Telefonica ties knot with Samsung on security solution

first_img KT makes LG Electronics trade-in move Samsung has landed a significant deal for Telefonica to sell its Knox software, just months after a report that cited problems and delays with the smartphone security solution for enterprises.The announcement follows the Korean vendor’s launch of version 2.0 of Knox at last month’s Mobile World Congress in Barcelona.This latest version of the Android-based solution, which is designed to fit with enterprise BYOD strategies, enables employees to more easily separate work and personal data on their mobile device, according to Samsung.However, a report four months ago described the problems encountered by Samsung with developing Knox, which included building an enterprise support network, as well as the technology itself.But now the vendor can point to a new agreement with Telefonica that has the potential for take-up across the operator’s Latin American and European footprint.And it follows a deal with 3 Hong Kong, also announced in Barcelona. “3 Hong Kong is proposed to be the first operator in the world to conduct Proof of Concept (PoC) and trials to develop ‘split billing management’ to cater for customer needs,” Samsung announced at the time.Split billing enables an enterprise to separate an individual’s personal and corporate data use.The vendor also used Congress to talk up user numbers for Knox since its launch in October last year. It has sold “over 25 million Knox-enabled devices and has over 1 million active Knox users today. On average, 210,000 Knox-enabled devices are being activated per month which is about 7,000 devices each day,” it said.But the solution also needed to change, said JK Shin (pictured), President and CEO, Head of IT & Mobile Communications Division at Samsung Electronics.“Thanks to the rapid adoption of Knox over the past 5 months since its first commercial availability, we needed to evolve the Samsung Knox platform to meet the changing needs of our customers and the enterprise as a whole,” Shin commented (Shin was talking about the launch of version 2.0 of the Knox solution).Samsung also announced in Barcelona that Knox will support a range of Microsoft enterprise solutions as the vendor looks to further boost its credentials. These include Microsoft Workplace Join, Windows Intune, Windows Azure as well as the software giant’s cloud printing solution. AddThis Sharing ButtonsShare to LinkedInLinkedInLinkedInShare to TwitterTwitterTwitterShare to FacebookFacebookFacebookShare to MoreAddThisMore 17 MAR 2014 Previous ArticleMWC14 Keynote: Tele2Next ArticleUS authorities quiz TeliaSonera about Uzbekistan Related Google renueva Android y muestra novedades en IA Author Asia center_img Home Telefonica ties knot with Samsung on security solution KnoxMWC14SamsungTechnology Samsung boosts logic chip investment by $34B Richard Handford Tags Richard is the editor of Mobile World Live’s money channel and a contributor to the daily news service. He is an experienced technology and business journalist who previously worked as a freelancer for many publications over the last decade including… Read more last_img read more

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Sony focuses on content, premium hardware

first_imgHomeDevicesNews Sony focuses on content, premium hardware Sony launches compact 5G Xperia Author Previous ArticleVodafone pushes low power IoT rollouts; preps LTE-MNext ArticleArcep changes stance on France consolidation Tags Chris Donkin Related Chris joined the Mobile World Live team in November 2016 having previously worked at a number of UK media outlets including Trinity Mirror, The Press Association and UK telecoms publication Mobile News. After spending 10 years in journalism, he moved… Read more center_img KDDI leans heavily on Samsung in expanded 5G range Sony optimistic of mobile gains Devices Sony revealed plans for an aggressive push into providing content directly to customers, while announcing the acquisition of a majority stake in EMI Music Publishing for JPY255 billion ($2.3 billion).Unveiling a three year strategy, the company said it would focus on increasing its content play; growing its IP portfolio; and running a “sustainable” hardware business focused on profitability at the high end rather than shipping large volumes (a strategy it previously deployed in its Mobile Communication business).Over the three year period – which began in April 2018 – Sony said it would reinvest JPY2 trillion of its operating revenue split evenly between capex and strategic investment. As part of the new strategy, it announced the acquisition of a further 60 per cent of EMI Music Publishing as its first major buy, a move which takes its total holding to 90 per cent.Its hardware business – which produces a wide range of devices including cameras, home entertainment equipment and smartphones – will be positioned as a “sustainable and consistent cash-flow generating businesses that enables continued investment in the Sony Group’s growth,” the company said.In its fiscal year ended March 2018 its branded hardware segment was the driving force behind record profits. However, its mobile unit proved a drag on results, with the company booking a JPY31.3 billion writedown in the value of the business in fiscal Q4.At the time it said it planned to further reduce shipments to improve profitability for the segment.In today’s announcement, it added it would also use innovations in its hardware division to support long-term goals to make in impact in artificial intelligence, robotics and medical sectors. AddThis Sharing ButtonsShare to LinkedInLinkedInLinkedInShare to TwitterTwitterTwitterShare to FacebookFacebookFacebookShare to MoreAddThisMore 22 MAY 2018 Sonylast_img read more

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Mickelson, Els celebrate 100th major

first_imgCHARLOTTE, N.C. – They walked into the media tent at the PGA Championship, past the commemorative yellow cake, but Phil Mickelson and Ernie Els might as well have stepped into a time machine Tuesday at Quail Hollow. Pointing to a monitor, a PGA of America media official wasted little time in transporting Mickelson and Els back to 1984. The Junior Worlds in San Diego was the first time they’d ever met; the first time, in fact, that Els, who grew up just outside Johannesburg, South Africa, had ever been in the U.S. Playing in the 14-year-old division, Els nipped Mickelson by three shots, and so there he stood, beaming and holding a trophy the size of his torso, his blonde hair glistening in the California sun. “Do you see how grumpy Phil looks there?” Els said, chuckling. It was quite an introduction on the world stage, and 33 years later, Mickelson can still recall, in vivid detail, the moment that he knew this tall kid named Ernest was going to be a force. Third hole, par 5, 20 yards short of the green, and Els hit a skipping, spinning pitch that checked a foot from the cup. “I hadn’t seen anybody else at 14 hit that shot,” Mickelson said. They’ve been dazzling each other ever since, compiling Hall of Fame careers despite crushing near-misses in majors, family challenges and the domineering presence of Tiger Woods. Whether they wanted to relive all of that two days before the start of this PGA Championship, who knows, but on Tuesday they officially became the 13th and 14th members of golf’s 100 Major Club. “It’s amazing that we’ve played together and against each other for so many years,” Mickelson said. “It doesn’t seem that long ago from those days, but it sure looks like a long time ago.” Mickelson made his major debut a year after Els, at the 1990 U.S. Open at Medinah. Competing as an amateur that week, Mickelson moved into contention on Sunday, just a few shots off the lead, but made a few late bogeys down the stretch and finished in a tie for 29th. Little did he know that was the start of three decades of U.S. Open torture. Fortunately for Els, he didn’t endure much major heartbreak early in his career, and especially not in the U.S. Open. He won in 1994 in just his eighth major start, and then took the 1997 title, too. As Els replayed his heroics down the stretch – the pure iron shots, the knee-knocking putts – Mickelson stared blankly into the monitor. Phil’s 100th major start: Take Callaway Golf’s quiz PGA Championship: Tee times | Full coverage “I got the monkey off my back early on,” Els said. For Mickelson, it took 47 tries to break through in a major, but that moment on the 18th green at Augusta was so significant that a silhouette of his victorious “leap” now serves as his personal logo. The player he beat that day in 2004? Of course it was Els, who was crushed, after thinking his Sunday 67 would be enough for his first green jacket. Eventually, Mickelson overtook Els in the major category, 5-4, but only after what he calls his “career-defining achievement” – The Open at Muirfield in 2013. Surely, players of their immense talents would mop up against any other generation, but both competed in the middle of the Tiger Era. Woods’ dominance was so oppressive that it stunted the careers of every other player, but no one was affected more than Mickelson and Els. Mickelson has long claimed that Woods did more for his career than any other player, because Woods pushed him to work harder, to begin a training regimen that increased his flexibility and, in turn, contributed to his longevity. “I don’t think I would have had the same level of success had he not come around,” Mickelson said. Els, though, can’t help but wonder. By the time Woods took the golf world by storm at the 1997 Masters, Els was already a major champion, and he would add to that tally two months later, at Congressional. “I was ready to win quite a few, if you know what I mean,” Els said, “and him winning the Masters in the way he did, that threw me off a little bit. I thought I was really one of the top players, which I was, but that was a pretty special display of golf.” And Els saw it over and over again – at Pebble Beach and St. Andrews and Kapalua. Els’ five runners-up to Woods in Tour events were the most of any of his opponents. “I could have had a couple more, definitely, without him around,” Els said. Is the Big Easy’s window closed? Now 47, like Mickelson, Els’ body has begun to break down and he has only five top-10s since 2013. He says he’s still hungry, and that he’s in the process of rebuilding his game, and that he’s rededicating himself, but that’s easier said than done. Encouraging results are scarce and off-course interests consume more of his time. Last month, Els was named one of the four finalists for the Sports Humanitarian of the Year for his efforts to help children with autism, like his son, Ben. “That’s the legacy that I see when I think of Ernie Els,” Mickelson said. As for Mickelson, his priorities are changing, too. He says his family life has never been better, after health scares in 2010, but earlier this year he skipped the U.S. Open to attend his daughter’s commencement speech, and he parted ways with longtime caddie Jim “Bones” Mackay. Despite a few close calls over the past four years, Lefty hasn’t won since July 2013 – indeed, Woods has hoisted a trophy more recently – and conceded that his obstacles now are more mental than physical. “Once that clicks in and I settle down and focus like I did, I think I’ll play at a level that I’ve played before,” he said. “I don’t feel that golf mortality. I feel excited about this challenge.” Mickelson didn’t even realize this was his 100th major until he saw one of his sponsor’s websites last week. He did some quick math – 25 years, four majors a year, yep, that adds up – and shrugged. Jack Nicklaus’ record of 164 majors is safe. “It just goes by so fast,” Mickelson said. “You don’t even think about it.” He played along with PGA officials on Tuesday, going down memory lane, posing for photos, poking fun at Els’ cake-cutting technique. But during the half-hour obligation, it became abundantly clear that Mickelson and Els weren’t ready to look back, not yet. Not with so much still to play for. Their victory laps can wait.last_img read more

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Dreaming Big

first_img Email Stay Connected with the Daily Roundup. Sign up for our newsletter and get the best of the Beacon delivered every day to your inbox. What would your dream adventure be?For 52-year-old Barbara Schwarz, it was climbing 34 summits in Peru’s majestic Cordillera Blanca, a famed, high-altitude mountain range in the alpine playground of the Andes.Thanks to a “Live Your Dream” grant from the American Alpine Club this spring, the Kalispell resident will begin tackling her ultimate adventure next month. Schwarz will travel to Peru in early July and scale Alpamayo, a steep pyramid of ice and snow jutting into the sky with a summit elevation of 19,511 feet. Climbers and photographers revere the peak as one of the most beautiful mountains in the world. After that she plans to hit Ranrapalca (20,217 feet) and Wamashrahu (17,828 feet).Schwarz will travel with a guide and longtime friend and will document her journey online with photos and blog updates.“I’m totally excited. It’s coming up fast,” she said.The American Alpine Club helps fund projects that fit the motto of the “Live Your Dream” grant — dream big, grow as a climber and inspire others.Schwarz’s plans definitely fit the bill.Her goal is to conquer the list of daunting summits over the next 10 years. She has already achieved three of the 34 on her list. The average summit of each mountain is over 19,000 feet elevation, and each presents unique challenges, from technical routes to drastic, sudden changes in extreme weather conditions. Schwarz will be required to use her ice-climbing skills along with the necessary endurance and strength for each unique climb.In preparation for her dream come true, Schwarz has maintained a disciplined regimen of running, biking, hiking and rock climbing in the local mountains. Recently, she has hiked Big Mountain twice a week and ventured into the high country of Glacier National Park.The valley’s abundant outdoors are a perfect training ground and are the reason why she landed here a decade ago. Born and raised in Switzerland, Schwarz ventured around the U.S. before moving to Montana.“This is like the area where I grew up, with the mountains for skiing, hiking and climbing,” she said. “I needed to be closer to the mountains again.”With Kalispell as her base camp, she has conquered a long list of impressive peaks around the world. Last year she summited seven massive mountains, including Peru’s Yanapaccha (17,909 feet), Artesonraju (19,767 feet) and Chopakalki (20,846 feet) and Aconcagua (22,387 feet) in Argentina.“I see every single climb as a separate chapter,” she said. “I just really want to test how far I can go.”Follow Schwarz’s adventures online at www.barbaraschwarzmt.com.Tips for AdventuringBarbara Schwarz offers advice for the everyday adventurer:1. First of all: Get out there! Explore and enjoy the beautiful area we live in.2. Of course, it is always too hot, too cold, too wet or simply too much effort to lace up the boots and get going. One way to tackle these obstacles is to set yourself a challenging goal! Then come up with a training plan and a series of shorter outings to prepare. Engage friends or your children to create an exciting experience by planning trips and preparing for a day on the trail.3. If you don’t have a hiking partner, look into organizations like GMS (Glacier Mountaineering Society) that organize a variety of hikes and climbs for all experience levels.4. Footwear: You don’t have to have all the latest and most expensive gear but don’t skimp on boots. The best boots are the ones that fit you well and provide the appropriate support for your activity.5. Clothing: Remember it’s colder and windier on the summit and the weather in the mountains can change in minutes so always carry several layers in your pack.6. Bear spray: Always carry bear spray even if you are hiking in an area where you think there might be a lot of other people.7. Start early: Begin your hikes early in the day to take advantage of cooler temperatures and to allow enough time to enjoy the views.8. Now lace up your boots and get going!last_img read more

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Three men appear in Court in Derry on explosives charges

first_img WhatsApp News WhatsApp Twitter Twitter RELATED ARTICLESMORE FROM AUTHOR Facebook Three men appear in Court in Derry on explosives charges Pinterest Facebook Pinterest Man arrested on suspicion of drugs and criminal property offences in Derry center_img Main Evening News, Sport and Obituaries Tuesday May 25th Three men have appeared in Court in Derry today charged in connection with an incident on the Buncrana Road, Derry on Monday.54-year-old Eugene McLoone of Abercorn Road, Derry, 47-year-old Daniel Martin Doyle, of Quarry Street in Derry and 49-year-old Eamon Cassidy of Glenfada Park in Derry all appeared on charges of posessing explosives with intent.Eamon McDermott was in Court this morning….[podcast]http://www.highlandradio.com/wp-content/uploads/2011/09/eam1pm.mp3[/podcast] Further drop in people receiving PUP in Donegal Google+ Previous article1,100 HSE West staff members call in sick every dayNext articlePresbyterian clergyman to address Mc Guinness rally despite graffiti threat News Highland 365 additional cases of Covid-19 in Republic Google+ By News Highland – September 29, 2011 75 positive cases of Covid confirmed in North Gardai continue to investigate Kilmacrennan firelast_img read more

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Premium / Supply chain radar: CMA CGM and the other side of the coronavirus scare

first_img << Go back Reset Your Password Subscription required for Premium stories In order to view the entire article please login with a valid subscription below or register an account and subscribe to Premium Password* Forgotten your password? Please click here Please Login Please either REGISTER or login below to continue Email* In the wake of third-quarter results last year, we had almost forgotten that financial distress was mounting at France’s CMA CGM.Not long ago, its traded debt rallied and with the allure of capital appreciation on the cards, the bulls were almost prepared to suggest the crisis of confidence was over in the bond market for the debt-laden carrier.However, what the coronavirus crisis has done in the past three weeks is to make us wonder what could be next for the major ... By Alessandro Pasetti 14/02/2020 Premium subscriber LOGIN New Premium subscriber REGISTER LOGIN Reset Email*last_img read more

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Critical Consensus: Fallout 4

first_img 6Sign inorRegisterto rate and replyDaniel Hughes PhD Researcher, Bangor University5 years ago I wouldn’t say there’s corruption, but it is an interesting question as to how many technical issues are tolerated by critics. There’s a spread of scores, but should a game with (at times) serious technical problems be garnering so many high scores? Does the ambition and scope make up for that? I’ve played Witcher 3 for 60 hours so far, which is a similarly ambitious game, and despite some texture pop-in, frame-rate drops and lengthy loading times, I’ve never once encountered game-ending or save state corrupting bugs, yet already there are reports popping up across the internet of serious bugs in Fallout 4. I haven’t played it, but where there similar issues in Metal Gear Solid V?Like I said, I don’t buy the accusations of corruption, but there is a discussion worth having here. Should we forgive these bugs because that’s what we expect from Bethesda? Or should we, in the light of improving technology and in the face of the accomplishments of other open world developers, demand more from Bethesda’s game engine, and consequently, Fallout 4? I suspect, for now, it’s simply a case of mileage may vary. I’ll be waiting until some patches have appeared. I expect those who’ve jumped in before me have more time/patience! 5 years ago…but there is a discussion worth having here. Should we forgive these bugs because that’s what we expect from Bethesda? Or should we, in the light of improving technology and in the face of the accomplishments of other open world developers, demand more from Bethesda’s game engine, and consequently, Fallout 4?Well, one place we could look for answers to this question would be in past games. Back in 2007 Portal looked incredibly primitive graphically compared to many contemporary games (Bioshock, Halo 3, I could go on), and didn’t have even a quarter the content. So are you saying we should rank that game considerably below other contemporary games that did much better in this regard? 5 years agoI think it’s just hard to reconcile the totally deserved (IMO) high scores with the bugs and flaws which are a matter of fact.I don’t at all. Consider: every game (and every piece of software or artistic work, for that matter) makes compromises. Even if we had unlimited budget, we don’t have unlimited time to build our work. So the question is, where do you make those compromises, and what do you get in return for them?I’m very often happy to live with deficiencies in the technical side of a game in trade for things more complexity and sophistication in the game world and the stories. Games with as many possible interactions between components as Bethesda’s RPGs are particularly vulnerable to bugs with these interactions, but I personally wouldn’t want to see content cut to reduce the number of such bugs once they’re down to a “not too bad” level.If Bethesda’s spending money on writers to build more world over artists and programmers to make the world look better, I’m all for that. For a game like this, I’ll live with “just ok” graphics and a moderate number of glitches if that will let me have more in other areas. And it appears that many reviewers agree with me in this assessment of priorities. 2Sign inorRegisterto rate and replyCurt Sampson Sofware Developer 5Sign inorRegisterto rate and replyRichard Browne Head of External Projects, Digital Extremes5 years ago My five uear olds are now eight and ten and they can’t do graphics that good. #cantjumpthehatewagon 5 years ago I believe the conflict between buggy code and other qualities is only an issue if you feel you absolutely must sum up the game in a number. given the huge amount of games nowadays, making a purchasing decision based on a number isn’t a good strategy anymore, anyway. If you actually read the reviews, technical issues will usually be mentioned as well as what makes a game great, so you can decide if it’s worth it to you.I’ve had a total blast both with unpatched Vampire: Bloodlines and with Battlefield 4 and I think they deserve high scores for what they offer, but I totally get if someone thought the crashes and bugs were too much of a hassle. 4Sign inorRegisterto rate and replyDarren Adams Managing Director, ChaosTrend5 years ago Well I am enjoying it so far, pretty much exactly what you would expect from a Fallout game. Perfect? Not really, but still fun if you like the post apocalypse lootfest. 1Sign inorRegisterto rate and replyDavid Canela Game & Audio Designer 0Sign inorRegisterto rate and replyAlfonso Sexto Lead Tester, Ubisoft Germany5 years ago @James5 year old graphics, shallow fetch quests load screens for every building/location and yet it garners similar scores to The Witcher 3 which is superior in every way.When you have a game only marginally different from a 5 year old Fallout 3, you should get scores in the high 70’s/low 80’s.Do you really think it’s fair to use a subjective argument (what you say there is just your opinion about it, just like the rest of those reviews) To directly call ALL the media “corrupt”? why is that? Because they don’t share your same view of the game?Honestly, the only thing missing there is a GamerGate hashtag. 1Sign inorRegisterto rate and replyMorville O’Driscoll Blogger & Critic Edited 1 times. Last edit by Darren Adams on 10th November 2015 11:03pm 0Sign inorRegisterto rate and replyDan Pearson Product Marketing Manager, Genvid5 years ago I have to say, i don’t think the games media is either corrupt or crap, frankly, but I probably have a bit of bias. Critical Consensus: Fallout 4There are still bugs in the Wasteland, but the treasure outshines them allDan PearsonTuesday 10th November 2015Share this article Recommend Tweet ShareFallout 4’s review embargo lifted yesterday lunchtime, the day before the game released officially in stores and unlocked on Steam. Often, that’s a big red flag for reviewers, sometimes signalling the presence of a game either so bad or so broken that a publisher doesn’t want the public getting wind of it in time to cancel pre-orders, or hopes that customers will be at the checkout before they’ve read the morning’s games press. Given that Bethesda’s opulent RPGs can be a little rough round the edges at launch, there was perhaps some justification to the trepidation, but thankfully glowing review scores have largely put paid to any fears about game breaking bugs surviving the nuclear winter.That’s not to say that there aren’t some issues – glitches and technical peccadilloes are mentioned in almost every review – but there’s more than enough of the joy of exploration, discovery and emergent narrative to be found in the surrounds of post-apocalypse Boston to bring Fallout 4 a very healthy Metacritic rating of 89 per cent at the time of writing. IGN’s 9.5 review is up there with the highest scores, with Dan Stapleton barely able to pull himself away from the game for long enough to record his thoughts. A big fan of Fallout’s world already, Stapleton found himself totally immersed in the environs of Massachusetts for 55 hours before putting pen to paper, but figures that the vast world probably still has at least double that to offer him post-review.Extensive crafting plays an important part in survival, with weapon customisation offering many solutions to every violent question.”I found it difficult to complete even the most basic point-A-to-point-B task without being sidetracked at least twice by enticing detours,” writes Stapleton, encompassing a mechanic which any Fallout player will know well. “An abandoned comic book publisher office? How can I not explore it? Boston’s famous Fenway Park? Gotta see what’s become of that. A crumbling high school with heads on pikes outside? I bet there’s great loot in there! Practically tripping over new discoveries like this, I feel like a kid on Easter whose parents are bad at hiding the candy.”Fallout’s vast scope and sprawling sandboxes have been a huge feature of the appeal of the Bethesda reboots, and there’s some debate over whether or not this is definably the ‘Biggest Fallout Ever’, but for Eurogamer’s Dan Whitehead, who echoes IGN’s praise of the sheer density of the world, it’s not necessarily size that matters. “That’s the beauty of Bethesda’s approach to sandbox design,” says Whitehead. “You won’t know until you investigate. You may stumble across a new sidequest, a diversion that takes several hours, or it may just be a self-contained place with its own sad or strange story to tell, the details of the long dead spelled out through environmental details and hacked computer logs. You may find over-powered enemies that send you scurrying back into the night, mainlining Stimpacks to stave off imminent death. You may find a teddy bear wearing glasses, reading a newspaper on the toilet.””You may find a teddy bear wearing glasses, reading a newspaper on the toilet” Stapleton and Whitehead also find common ground in their assessments of the new crafting system, which gives players a better reason for carting around improbably heavy rucksack’s full of rusting junk and mottled plastic. By allowing you to create settlements, to knock down and remodel entire buildings, plant gardens and establish defences and lines of trade, Fallout 4 gives players the sense that they’re more than a transitory gale of violence blowing across the irradiated wastes, instead becoming a genuinely civilising force making a permanent mark on the landscape. “Fallout 4’s long-term masterstroke is this deep and robust system that is all about rebuilding, putting down roots, and maybe settling down,” explains Whitehead. “Once you’ve completed the story, once you’ve exhausted the side quests, once you’ve found and cleared every location on the map, there’s still gameplay to be found in managing, maintaining and protecting these communities.”Gamespot’s Peter Brown, on his way to awarding a 9, also finds time to praise the maturation the role of the player character in his surroundings, highlighting the nuanced nature of a main storyline which sees the player making very literal life and death decisions about what constitutes humanity itself and where the line is drawn between biological humans and the advanced robotics of the Fallout universe. Enemies and other features return from previous games, but Boston’s wilderness is a more colourful one than that of previous games. “Fallout 4 is the story of the ‘perfect’ vs the ‘imperfect,'” he summarises. “(Y)our decisions influence the victories and tragedies of not just the two overarching groups, but all of the smaller ones that get caught in the middle. Picking sides and doing favours is, at first, about finding your son, but it becomes more complicated as time passes. It’s not as simple as choosing between the right and wrong thing; you are almost always sacrificing something, and the decisions get harder over time.”The VATS system, which Bethsda had previously played as a time-stopping, breath-catching mechanic which could be used to pull your Brahmin-skin boots out of all but the hottest of fires, has also been rebooted, with the mode now triggering a slow-motion bullet-time rather than a full pause. Although it still offers a significant advantage to precision fire, VATS is no longer the producer of almost-guaranteed headshots it once was. This, reviewers say, not only reflects a general improvement in the understanding of shooter mechanics for the series overall, but offers a better balance of tension, resource management and adrenaline as your survivor is forced to juggle first aid, combat and situational awareness without the luxury of a freeze-frame. Polygon’s Arthur Gies also plumps for a strong 9.5 review, again giving strong recognition to the involving questlines and inescapable spiderweb of sub-plots and incidental activities which litter the game as well as the crafting and settlement building. “Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it” “Bethesda’s open-world strengths have always differed from its contemporaries in that focus on world-building and a sense of place above all else,” writes Gies. “Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it. That Bethesda has integrated a major building and crafting tool while finally building a great-playing game almost feels like a bonus.”Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games Whilst reviews are largely positive, the slightly overwhelmed nature of the engine tech which powers the experience is apparent to every outlet. Framerates stutter, NPCs glitch into scenery and companion AI frustrates, but generally the problems are superseded by the positives. Of the lower bracket of scores, PCGamesN’s 80 per cent review finds the issues a little more grating than most, expressing disappointment that the wonkiness which has become a series hallmark hasn’t been eradicated in the move to more powerful hardware. Although the game is full of welcome new toys, Matt Purslow says some traditions might be better left behind. “While there’s a brand new engine rumbling beneath its newly painted bodywork, the pieces that fit together to make this behemoth of a game are distinctly familiar,” he writes. “There are a few new features that stand out like shiny chromed components, but from moment to moment Fallout 4 feels very closely related to its two predecessors: vast, packed, quirky, and holding itself together with nails and duct tape.”In a universe defined by a make-do-and-mend mentality, however, perhaps that’s strangely appropriate.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Daily Update and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesActivision no longer working with Call of Duty actor after hateful sexist commentsA video resurfaced on social media showing Jeff Leach making offensive, sexual and threatening remarks targeting women By Marie Dealessandri 2 days agoHow Women in Gaming survived its publisher’s demiseMeagan Marie explains how Crystal Dynamics stepped in after Prima Games, the original publisher of her book, shut down right after launchBy Brendan Sinclair 5 days agoLatest comments (16)Martyn Brown Managing Director, Insight For Hire5 years ago I think I want to love Fallout 4 as much as anyone, but I was staggered to find myself trapped in the environment/my own body (I couldn’t tell) within minutes of the first proper chapter (getting out of vault 111) starting which meant a quit and restart.It made me wince a little thinking how fragile the engine sometimes is. Given my experience developing games, over the years I’d certainly assume the linear intro section of a huge sandbox title to be particularly well tested and robust.I’ll still play it and likely really (mostly) enjoy it, but I suspect the quick save button is going to be worn out until it’s patched further.And all those 100% reviews… hmmm… That would suggest flawless but well done Bethesda’s PR gang 🙂center_img 0Sign inorRegisterto rate and replyJames Ingrams Writer 6Sign inorRegisterto rate and replyShow all comments (16)Barry Meade , Fireproof Studios Ltd.5 years ago @James There’s a difference between “crap” and “corrupt”. Metacritic already shows a spread of reviews from 70 – 100 with as many in the low 80’s as higher. P’raps you should stop exclusively reading corrupt sites. 4Sign inorRegisterto rate and replyJohn Pickford Owner, Zee 35 years ago I don’t see corruption. I see an incredibly entertaining game. If you subtract a point for evert bug then it would get a low score. If you start from zero and add a point for every entertaining moment you’d get a score to rival any game out there.I think it’s just hard to reconcile the totally deserved (IMO) high scores with the bugs and flaws which are a matter of fact.Ultimately I think the reviewers have it right here. The scores reflect how enjoyable (and great value) these games are. 3Sign inorRegisterto rate and replyPaul Ledbury News Editor / Writer, TheSixthAxis5 years ago Explain Need For Speed then, an EA game that is very average, as you said. And it got very average scores.There may be a few bad apples in the games media but the majority are above board. 0Sign inorRegisterto rate and replySign in to contributeEmail addressPasswordSign in Need an account? Register now. 1Sign inorRegisterto rate and replyRichard Browne Head of External Projects, Digital Extremes5 years ago Ha – reminds me of the dragon getting stuck rntering the tower on my first play of Skyrim Martyn! 2Sign inorRegisterto rate and replyNicholas Lovell Founder, Gamesbrief5 years ago @Morville. I see you trolling. I see it.Maybe I should respond: 10 reasons why Falllout would have been 100x better if it had been F2P:-) 5 years ago Why wouldn’t Fallout 4 get 9.0+? It’s a major AAA company that the media supports. (It stopped supporting gamers about 10 years ago!) 5 year old graphics, shallow fetch quests load screens for every building/location and yet it garners similar scores to The Witcher 3 which is superior in every way.If you’re not Bethesda, Bioware, EA, et al, you can have a very average game and still get 9.0+. If you’re not, like CD Projekt RED, you need a Game of the Year level of game to garner the same scores!When you have a game only marginally different from a 5 year old Fallout 3, you should get scores in the high 70’s/low 80’s. But it’s Bethesda, so we get 9.0+! Just shows how corrupt the computer games media is. 9Sign inorRegisterto rate and replyCurt Sampson Sofware Developer 5 years agoShould we forgive these bugs because that’s what we expect from Bethesda?As consumers, I think it’s fair to accept a Bethesda game as being broken/buggy (and for it to possibly to remain so forever, if PS3 Skyrim is anything to go by?), and still enjoy it. Love it, even.Critics, however, should not accept this. Critics should maul it, if needs be. Because the value of criticism is in not only engaging with what is in front of us, but with what could be in front of us. What should be, even.Star Wars is trash (no, really, it is). Bad acting, writing, effects, plot. Cinema-goers go to see it and like it because they want something mindless and mindlessly entertaining. Critics criticise the franchise for many reasons. Both groups have something to give in the world, based on expectations and place. 🙂last_img read more

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